Another great weekend of talks centered around art, tech, and design. Here are my personal notes on
each talk.
Kikk festival – https://www.kikk.be/2019/en/schedule
Location: Namur Belgium
Dates: Oct 31st - Nov 1st 2019
For images and more links check out my Are.ne channel on KIKK 2019
https://www.are.na/travis-shears/kikk-festival-2019
Meme culture
Speakers:
Tom Galle – meme artist – http://tomgalle.online/Tinder-VR
Anush Sarkisian – Strategy Director at Virtue (creative agency by VICE)
Main Topics:
- Hypermemetic society
- Irony on irony
- website -> Instagram -> mini games streaming on twitch
- Beauty of tech fades as big companies steal data
- Instagram commodification leads to mini games on twitch instead
Cool Projects from Tom Galle:
- Macbook selfie stick
- Tinder VR:
- Netflix and chill airbnb themed interior
- Punch a monet, web game
- Sad tweets website
- Drake weather website
- Goodbye unfollower twitter bot
- Vegan iPhone Case, instagram post
- iPhone shoe laces, instagram post
- Crucified fidget spinner
- Personal digital space
- Coper gear
- Climate change camo wear
- Tesla warriors
- Hammer and suckle ordered on Amazon
- Game to burn Amazon but leveraging twitch
HKI Paris studio
- http://hki.paris/
- Flash based interactive work by two creative directors who jumped ship and created their own studio
- MAD festival intro really fucked up, gore
- Projection mapping is all the rage
- Multiple screen projects:
- exhibition “aftermath, Atelier des Lumières Paris
- Cinema 4D –> Unity -> after effects
Random studio
- Worked early on with Champagne Valentine new media artists
- Animatronics cats project, inspired my wind beast:
- Lot of inspiration coming out of Roxy club:
- Inspired to be weird by Lucy Mcrae:
- The Lack of variability on social media makes ppl lonely in the end
- Big tech puts us into categories that reinforce where they want us to be so they can sell us as a
certain thing
- As humans we often proclaim we don’t want to interact with strangers in public but after doing so
are statically happier
- New balance space project, inspired by James Turrell light artist:
- Art should: have a nervous system, reacts to its surroundings, be playable, be adaptable:
- Interactive sun project:
- Nike fabric projection project:
- Body as an interface for unity driven plane project
- LED and 4D sounds experiments in their creative studio:
- bringing outside data, like sun position, into studio
Base studio
- https://www.basedancestudios.com/
- branding goes through stages like product focused -> storytelling -> experience -> ?
- now we are amidst transition from story based branding to experience based
- actions speak louder then words
- Active brand touch points mixed in
- Experiential branding
Examples of next lvl branding:
- Patagonia participation in climate change protest
- Rijks museum open api, action speak louder then words:
- Twitter banning political ads
- Dynamic typeface based on sound
Technologist for Social Good
- Mala Kumar, from UN now at Github
- https://github.com/nonprofit
- Tech in sub saharan africa
- Rapid flow – SMS tool
- Ag results by Deloitte
- Paper in important if you want to be taken serisouly
Volunteer Opportunities:
- UN volunteers
- Catchafire
- Github for good volunteering
Field studio
- https://www.field.io/
- impressive generated visuals for IBM think project
- tons and tons of design iterations
- saving all images to common folder for nice gif after
- big break was large digital panel in Saudi
- Wire magazine systems architecture project
- 3D graphics in Houdini
Design and Happiness
- Stefan Sagmeister
- Cognitive therapy, seeking out discomfort
- forcing one’s self for ex to talk to women on the street
- Leverage calendar to motivate projects
- Most meaningful are often the ones we inspire on ourselves
- Medication for him had a temporary benefit but long term did not help and daily physical exercise
was better
- passionate love vs compassionate love
- happy film
- happy exhibition / show
Female Biophila
Speaker: Giulia Tomasello
https://gitomasello.com/
Main areas of focus:
- Bio hacking
- Wearable computing
- Digital fabrication
- Bio couture
Awards & Grants:
- BioMarker challenge
- Re-frame project
- Teaches coded bodies
Other notes:
- https://gitomasello.com/Future-Flora
- Breath with diaphragm with smart corset
- Vaginal infection prevention kit
- Wearable future implies more electronic waste, so how may we create bio wearables
- Now works out of bio hack space
- DIY philosophy and discipline
- Self taught bacteria scientists, that started at home
- Community is key to developing these skills as well
- Domestication of science, aka not just for old white men
- Sonja Baumel – inspiration
- Mother dirt - subverts notion we must clean off all bacteria
- “What if we could wear bacteria to in power women”
- Vaginal infection kit permit exhibition at the MAK Vienna
- Arts electronica award for art inspired tech break through
- Current project, wearable vaginal fluid sensor
Hyphen labs
- http://www.hyphen-labs.com/
- started out of Barcelona robot lab / arch school
- background in architecture, experimentation
- Works in installations with arch firms
- NYC bridge light, ruled surface with less responding to weather
- Create speculative objects and VR experiences
- collaborate with NSAF
- Earnings that record video of police interactions project
- Accessibly in VR is not just about expensive headsets but also different hair styles come into
play
- Sponsored by Missing pieces NYC/LA production company
- Opioids 3D print exhibit
- Working out of somerset house In London
- Making exhibitions based around climate change and sea life
- Higher resolution project, our relation to AI
- Tate Exchange lead artist role
- Caroline Sinders feminists ai researcher
- Using architecture and engineering background to develop spaces in exhibition where other artists
can plug in
- Graum raven, superflux
- Facebook logo carry as statment of social media’s affect our lives
- Mimi Onuoha
- The great hack documentary
- Big brothers big watch
- 24 / 7 book – Jonathan Crary
- Yawn as act of resistance
Breaking into reality
- Nexus studios
- Hyper reality video as source on inspiriting and warning of what XR could become
- Reality of the city can be thought of in layers from the physical (pluming, buildings), to
invisible (circulation, traffic). Then on top of that there is a new layer of entertainment and
digital utility of XR
Projects:
- Snapchat is not only producing face filters by sky filters
- Started experimenting in AR in older projects – living painting, living magazine cover
- Google arts and culture. Cern?
- AI travel agent educator desk project
- AR work with Samsung
Tech:
- Geo location is tough stuff
- AR kit and AR core are good tools
- Volumetric capture has been keys to human representations in XR
MarshmallowLaserFeast
- https://www.marshmallowlaserfeast.com
- Using corporate projects to fund self initiated projects has been key to continued success
- Koert Van Mensvoort’ pyramid of technology
- XR brings many good things but also feed data to FBI and Google
- Back in 1906 Hales Tours were a sort of XR
- viewers entered a train with projected exterior and shaking of cabin to simulate western travel
- In the eyes of the animal project
- Artist is privileged to get all your senses for a bit
- Computational arts
Aaron Duffy